This has nothing to do with crafting. Yet. This may be relevant in the future, but right now that information is A Secret to Everyone. And nobody really reads this blog, so I might as well write whatever I want, right?
Recently I have started becoming suspicious that there is a double standard for characters in Star Wars: The Old Republic—one for carbon-based sentients and one for droids.
What? Did you think I was going to say men and women?
If you right-click on your various companion characters, they talk to you. My main is a Bounty Hunter, but I thought I’d try out a Jedi Knight, because your first companion as a Jedi Knight is an astromech droid and I think astromech droids are adorable. So I played until I got the first Jedi Knight companion, T7-01. (And I haven’t played since—I haven’t found the Jedi Knight very engaging compared to other classes.) And I talked to T7-01, and here’s what he told me:
Suuuuure! When you say we have no time to rest, you really mean that I have no time to rest! Sure, T7, go ahead and power down while I save the poor citizens of Coruscant from the unspeakable horrors of the underworld crime bosses. I don’t need you anyway, little ingrate.
The only Force-using class I have been able to get into is the Sith Warrior, and that’s pretty much because of the Sith Warrior’s second companion: Captain Malavai Quinn. (I know he’s going to break my little Sithy heart by the end of Chapter 3, but I haven’t looked up any more details about it than that, so don’t spoil it for me.) Quinn also says some really amusing things. He’s not trying to be funny, but he is. For example:
“This is our only lead for finding General Frelka. I only hope Lieutenant Pierce’s intel is reliable.”
Uhh…Quinn? We just killed General Frelka five minutes ago. We’re hunting down General Minst now. Did you sneak off and buy some spice the last time we were on Nar Shaddaa, or are you just distracted by my exotic Chiss beauty? (Hint: It’s the latter. He admitted it.)